Howdy again!
My name is Ryan Fontenot and I am an Air Force Aerospace Electrical and Environmental Maintainer. Or in regular terms, I make sure planes don’t crash and pilots can breathe.
I have been studying game design while getting my degree and have experience with overarching design, level design, level flow, UI, and asset creation such as blender or aesprite. I am proficient in both C++ and Blueprints for UE5.
I am incredibly passionate about game design and love playing anything under the sun from co-op looter shooters to ps1 classics. My main squeeze however is story driven or cooperative experiences as I love the emotion that games can provide.