Ryan Fontenot

Level Design Portfolio

Level Design

Strong understanding of scale, pacing, and player flow, with a focus on creating spaces that guide, challenge, and reward player exploration.

Multiplayer

AAA experience designing engaging multiplayer systems that balance competition and cooperation, with attention to player interaction, timing, and emergent gameplay.

Storytelling

Keen eye for emotionally resonant experiences, using gameplay, environment, and pacing to deliver meaningful narrative moments.

Worldbuilding

Skilled at crafting cohesive, immersive open worlds, where environment, lore, and systems work together to create a believable setting.

Past Project

The Atlas Project

A bold reimagining of a timeless brand.

Big Ideas, Real Impact

  • "Creative, reliable, and genuinely passionate about what they do."

    Former Customer

  • "A professional team that delivers on their promises."

    Former Customer

  • "Their attention to detail and commitment to quality truly stood out. We’ve already recommended them to others."

    Former Customer

Let’s Work Together

If you're interested in working with us, complete the form with a few details about your project. We'll review your message and get back to you within 48 hours.